At this year’s Game Developers Conference we unveiled Move.me, a new software application that runs on the PS3 system and gives researchers, students, and programmers access to PlayStation Move’s technology for developing apps beyond traditional gaming. Move.me enables anyone with a PS3 to experiment with PlayStation Move and create new applications using a PC, the PlayStation Move motion controller, the PlayStation Eye camera, and the PS3 system.
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Since Final Fantast XIV was delayed on the PS3 a few months back, we haven’t heard much about the game. Citing “memory issues”, the PS3 version of Final Fantasy XIV was delayed to March 2011. But according to the latest issue of Famitsu, however, Square Enix has finished development of the PS3 version and is looking to make a fresh start for the MMO.
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Although the next iteration of the PlayStation, be it PS4, hasn’t been announced yet, Sony has confirmed that work is progressing on ‘future platform related activities’. First party developers are helping to design the future PlayStation according to Sony Worldwide Studios boss Shuhei Yoshida.
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Sony has stated that the launch games for the PlayStation Move will cater for all PS3 fans. Casual gamers will be treated to social games such as Sports Champions and Move Party while hardcore gamers can expect a bare-knuckle boxing game called Dukes and EA’s Tiger Woods 2010.
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In a Tokyo press event held by Sega and Platinum Games to showcase the upcoming third person shooter titled Vanquish, game director Shinji Mikami – famously known for creating the Resident Evil series – stated that the PS3 platform will lead in developing the game.
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Crytek studios is due to debut the Crysis franchise on consoles later this year. While the original game has breathtaking visuals to date that pushed even the highest end PC over the edge, it’s no surprise to think that the console versions would suffer from some form of visual downsampling. But that is not the case says Crytek.
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The PlayStation University has discovered that the memory used by the PS3′s operating system has reduced from 120MB to 50MB. This upgrade that Sony implemented via the firmware updates means that an additional 70MB worth of memory has been freed up for developers to utilise.
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The upcoming racing title named Blur being developed by Bizarre Creations is being built on the Xbox 360 as its lead platform. However, the team assures gamers that the PS3 port won’t be plagued with issues, the likes of which were seen with SEGA’s recent Bayonetta release.
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In a positive spin over Valve’s controversial stance of publically refusing to support the PlayStation platform, calling PS3 development as difficult and complex, the studio has now taken a u-turn and hinted at providing future PS3 software support.
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Development on Heavy Rain is complete and is off to manufacturing. This psychological thriller will be available at retail on February 23rd, 2010 in North America and February 24th, 2010 in Europe. Don’t forget to pre-order your copy now so you will receive the first chapter of Heavy Rain Chronicles at no cost.
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