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Metal Gear Solid: Ground Zeroes Will Have No Loading Times

Attempted by many titles in the past, Metal Gear Solid: Ground Zeroes has been said to have zero load times when navigating areas in the open-world areas. Unlike GTA IV, the game won’t have a massive open world space, but smaller open-world areas that make up the larger world.

Apparently, the only area of the game where will see loading screens is when players are transported from one open world area to another. The game is also said to have a concept of time, but it’s currently unclear what this means. It could be that playing the game at night will mean everything in the game is also set at night.

Here is a breakdown from gematsu:

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