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  • Assassin’s Creed II Patch v1.01 Now Available

Assassin’s Creed II Patch v1.01 Now Available

December 9th, 2009 / Niraj Shah / News
4

The first patch for Assassin’s Creed II is now available for download on the PlayStation 3. The patch is 77mb in size and fixed many situation-specific bugs, mission-specific bugs and also adds 5.1 LPCM audio support in the game. The patch will also be released on the Xbox 360, but not until December 11th 2009.

Situation Specific Bugs:

  • Glyph
    After the player has resolved a glyph (when the unlock code message appears), if the player presses A and B (for 360, X and O on PS3) repeatedly and quickly, the video will appear in full screen, and he will get stuck in “the truth menu”.
  • Fast Travel
    Some feedback states that Ezio loses the ability to interact with the fast travel stations.
  • Free roaming/Parkour
    In extremely rare occasions a bug allows Ezio to walk on air.
  • Auditore Cape
    When first equipping or re-equipping the Auditore cape, users in the Villa become notorious even if the cape description says otherwise.
  • Altaïr’s armour
    While wearing Altair’s armour the game crashes when performing multiple consecutive double assassinations.
  • Toscana
    The game occasionally crashes if the player dies in Toscana, the player is stuck in the animus loading screen.
  • Water
    Ezio and NPCs may get stuck beneath map if pushed in water.
  • Animus Loading Screen
    There were reports of the game crashing while the player is in the Animus loading screen

Mission Specific Issues

  • Sequence 05 Mission 01
    The game froze after completing the mission and following certain steps.
  • Sequence 06 Mission 02
    An extremely rare issue could make the game freeze while Ezio is fighting the guards.
  • Sequence 07 Mission 02
    Sometimes the civilians knocked down by Rosa could “float”.
  • Sequence 07 Mission 07
    When the user is in an open conflict, under specific situations the game crashed.
  • Sequence 08 “Venezia”
    If a player desynchronises during the flying machine sequence, the player sometimes spawned near Leo’s workshop and not on the tower.
  • Secret Location: “Vizitatione”
    The user remains stuck after locking onto the agile guard with the gun.
  • Sequence 11 Mission 05
    The user cannot continue gameplay after quitting and loading the game. They are stuck in the hideout.
  • Sequence 14 Mission 02
    The user falls through the texture if he is hit with rocks by the guards while climbing

Sound Enhancement:

  • 5.1 LPCM support
Assassin’s Creed 2, Patch

4 comments on “Assassin’s Creed II Patch v1.01 Now Available”

  1. DaLi says:
    December 13th, 2009 at 12:13 PM

    alot of bugs , good support for the game !

    Reply
  2. kite says:
    December 15th, 2009 at 12:50 AM

    Do any developers actually make sure that a game works before they release it? Is it because games are getting more complex or are developers getting lazy and rush to meet a release date?

    Reply
  3. Niraj Shah says:
    December 15th, 2009 at 12:01 PM

    @kite the developers usually test but not as in-depth as the QA team, who have to play the same level over and over again trying different combination of actions. It was probably a rush to get the game out that caused all these bugs!

    Reply
  4. Omar says:
    March 9th, 2010 at 12:21 PM

    are you sure thats work

    Reply

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