In an interview with MCV, Shuhei Yoshida, President of Sony Worldwide Studios, has said that the company is looking at ”what OnLive is doing” and “how this can be a part of PlayStation.” He also mentioned that Sony already implements some basic cloud technology with the Remote Play feature on the PS3, PSP and PS Vita.
When asked about cloud gaming, Yoshida said the following:
We’ve been looking at streaming tech as well, and one of the examples we had was what we call remote play. Remote Play was where you connect your PSP through the internet to your PS3. It is like a cloud gaming service at a fundamental level in terms of how the mechanic itself works.
Cloud gaming, because it’s so easy for consumers and is so convenient (ie you don’t have to do any big downloads, installation or setup). When there are faster internet connections, gaming in the cloud as a subscription service could become a reality.
We’re looking at what OnLive is doing, and the tech around that, and considering how this can be a part of Playstation.
He also explains that because some regions don’t have the required bandwidth and latency for cloud gaming, the concept of cloud gaming is not practical when you look at the wider, broader global market. However, he didn’t completely rule out cloud gaming. “When there are faster internet connections, gaming in the cloud as a subscription service could become a reality,” he said.
It’s good to know that Sony is at least exploring the possibility of cloud gaming further.